Nyoppdatering av Phoenix FD. Kompatibel med Max 2019 og V-Ray Next . 

Sluppet 31.05.2018

Fri oppdatering for eksisterende brukere.

Nedlasting

Improvements to both Phoenix FD for 3ds Max and Maya include:

RGB channel simulation for foam, splash and mist particles

Particle texture color based on particle channels

Loading and rendering of sparse OpenVDB caches over 2.1 billion voxels

 2x faster particle rendering in bubble, cellular and splash modes using the Phoenix light cache

Quicker displacement fade volume and body force with complex or moving geometries

Faster scene interaction with complex or moving geometries

For a full list of changes, check out the Phoenix FD for 3ds Max and Phoenix FD for Maya release notes.