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V-Ray for Max

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Ny Betaprogram:

V-Ray Next - Beta 1

Vil inkludere 1 WS + 2 RN

- slippes snart

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Viktig oppdatering ! - v3.60.04 release nå sluppet - 22.11.2017

Fri oppgradering for eksisterende brukere

Lastes ned fra portalen - her

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Noen 3.6 nyheter:

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Max 2018 kompatibel

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Hybrid Rendering

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NVLink

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Light Select Render Element

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Cryptomatte

 

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Oppdateringer i v 3.5

Adaptive Lights
A new method for accelerating the rendering of scenes with many light sources.
Resumable rendering
V-Ray will save its current render state in the course of rendering in order to resume after interruption.
Interactive production rendering
The V-Ray production renderer can be used in interactive rendering mode.
GPU improvements
Continued V-Ray GPU development has led to faster speeds and an expanded feature set.
Live VR rendering
Render directly to VR with V-Ray GPU and preview on HTC Vive and Oculus Rift headsets.
Glossy Fresnel
New, physically-accurate reflection model adds more realism to any scene.
alSurface material
Anders Langlands’ popular alSurface material is now available in V-Ray.
MDL materials
Import and render materials created with NVIDIA’s Material Definition Language.
Interactive lens effects
GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.
 

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Prisinfo

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