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Nyeste Max 2011 Hotfix
Autodesk 3ds Max 2011
Autodesk 3ds Max Design 2011

Tidligere oppdateringer
Max & Max Design 2011
Max & Max Design 2010
Max & Max Design 2009


Resolved Issues in the Autodesk 3ds Max 2009 and Autodesk 3ds Max Design
2009-2010.06.07 Hot Fix
3ds Max 2009
3ds Max Design 2009
Feature
|
Resolved Issue
|
|
Autodesk® Backburner™ |
·
3ds Max
2009 and 3ds Max Design 2009 is now render compatible with
Backburner 2011.
·
In
various cases when changing frames while using to render strips from
the Backburner Monitor, the incorrect frames were rendered. The
correct frames are now be rendered.
·
Changing render width in a job when rendering strips from the
Backburner Monitor rendered a blank error frame. The blank frame is
no longer rendered.
·
When
rendering with bitmaps, a program error could occur due to memory
not being released; the memory is now released properly.
·
Render
To Texture (RTT) would not render to an IPv6 network. This is now
possible. |
|
Biped |
·
When
loading a Biped BIP, Xtra bones would not scale properly; they now
scale correctly. |
|
Performance |
·
The
program error on start-up, when using sixteen or more CPU cores has
been fixed; also, all cores are now used. |
Resolved Issues in the Autodesk 3ds Max 2010 and Autodesk 3ds Max Design
2010-2010.06.08 Hot Fix
3ds Max 2010
3ds Max Design 2010
Feature
|
Resolved Issue
|
|
Autodesk® Backburner™ |
·
3ds Max
2010 and 3ds Max Design 2010 is now render compatible with
Backburner 2011.
·
In
various cases when changing frames while using to render strips from
the Backburner Monitor, the incorrect frames were rendered. The
correct frames are now be rendered.
·
Changing render width in a job when rendering strips from the
Backburner Monitor rendered a blank error frame. The blank frame is
no longer rendered.
·
When
rendering with bitmaps, a program error could occur due to memory
not being released; the memory is now released properly.
·
Render
To Texture (RTT) would not render to an IPv6 network. This is now
possible. |
|
Biped |
·
When
loading a Biped BIP, Xtra bones would not scale properly; they now
scale correctly. |
|
Performance |
·
The
program error on start-up, when using sixteen or more CPU cores has
been fixed; also, all cores are now used. |
Resolved Issues in the Autodesk 3ds Max 2011 and Autodesk 3ds Max Design
2011-2010.06.07 Hot Fix
3ds Max 2011
3ds Max Design 2011
Feature
|
Resolved Issue
|
|
Autodesk Materials |
·
A
program error occurred if the Autodesk Materials were uninstalled
and Autosave or Save was used. The error no longer occurs and the
files are saved correctly.
·
Autodesk Materials presets failed to load correctly on operating
systems that used commas to define decimals; these presets now load
correctly in this environment. |
|
Autodesk® FBX® |
·
An
empty scene was created when loading RPC assets from Autodesk®
Revit® through FBX. An empty scene is no longer loaded.
·
When
using Autodesk Revit 2011, FBX texture maps were using GUID labels
for naming texture maps; texture maps now use their appropriate file
names. |
|
Help |
·
The
"Download Vegetation" link in the Help menu now loads the proper
page. |
|
Lights |
·
When
importing IES lights their orientation would rotate, this rotation
no longer occurs. |
|
mental ray® |
·
When
using mental ray proxies and setting mental ray to use BSP2 when
rendering to a sequence, some of the memory was not released . This
has been fixed.
·
When setting mental ray to use BSP2 in 64-bit versions of 3ds Max,
speckled artifacts could appear when rendering; these artifacts no
longer occur. |
|
Performance |
·
The
program error on start-up when using sixteen or more CPU cores has
been fixed; also, all cores are now used. |
|
Slate Material Editor |
·
When
minimizing the Slate Material Editor, the keyboard kept selection
focus with the result that the Delete key wouldn’t work; this has
been corrected. |
|