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Nyeste Max 2011 Hotfix

Autodesk 3ds Max 2011

Autodesk 3ds Max Design 2011

Tidligere oppdateringer

Max & Max Design 2011

Max & Max Design 2010

Max & Max Design 2009

Resolved Issues in the Autodesk 3ds Max 2009 and Autodesk 3ds Max Design 2009-2010.06.07 Hot Fix

3ds Max 2009

3ds Max Design 2009

Feature

Resolved Issue

Autodesk® Backburner

·         3ds Max 2009 and 3ds Max Design 2009 is now render compatible with Backburner 2011.

·         In various cases when changing frames while using to render strips from the Backburner Monitor, the incorrect frames were rendered. The correct frames are now be rendered.

·         Changing render width in a job when rendering strips from the Backburner Monitor rendered a blank error frame. The blank frame is no longer rendered.

·         When rendering with bitmaps, a program error could occur due to memory not being released; the memory is now released properly.

·         Render To Texture (RTT) would not render to an IPv6 network. This is now possible.

Biped

·         When loading a Biped BIP, Xtra bones would not scale properly; they now scale correctly.

Performance

·         The program error on start-up, when using sixteen or more CPU cores has been fixed; also, all cores are now used.

 

 

Resolved Issues in the Autodesk 3ds Max 2010 and Autodesk 3ds Max Design 2010-2010.06.08 Hot Fix

3ds Max 2010

3ds Max Design 2010

Feature

Resolved Issue

Autodesk® Backburner

·         3ds Max 2010 and 3ds Max Design 2010 is now render compatible with Backburner 2011.

·         In various cases when changing frames while using to render strips from the Backburner Monitor, the incorrect frames were rendered. The correct frames are now be rendered.

·         Changing render width in a job when rendering strips from the Backburner Monitor rendered a blank error frame. The blank frame is no longer rendered.

·         When rendering with bitmaps, a program error could occur due to memory not being released; the memory is now released properly.

·         Render To Texture (RTT) would not render to an IPv6 network. This is now possible.

Biped

·         When loading a Biped BIP, Xtra bones would not scale properly; they now scale correctly.

Performance

·         The program error on start-up, when using sixteen or more CPU cores has been fixed; also, all cores are now used.

 

 

Resolved Issues in the Autodesk 3ds Max 2011 and Autodesk 3ds Max Design 2011-2010.06.07 Hot Fix

3ds Max 2011

3ds Max Design 2011

Feature

Resolved Issue

Autodesk Materials

·         A program error occurred if the Autodesk Materials were uninstalled and Autosave or Save was used.  The error no longer occurs and the files are saved correctly.

·         Autodesk Materials presets failed to load correctly on operating systems that used commas to define decimals; these presets now load correctly in this environment.

Autodesk® FBX®

·         An empty scene was created when loading RPC assets from Autodesk® Revit® through FBX.  An empty scene is no longer loaded.

·         When using Autodesk Revit 2011, FBX texture maps were using GUID labels for naming texture maps; texture maps now use their appropriate file names.

Help

·         The "Download Vegetation" link in the Help menu now loads the proper page.

Lights

·         When importing IES lights their orientation would rotate, this rotation no longer occurs.

mental ray®

·         When using mental ray proxies and setting mental ray to use BSP2 when rendering to a sequence, some of the memory was not released .  This has been fixed.

·         When setting mental ray to use BSP2 in 64-bit versions of 3ds Max, speckled artifacts could appear when rendering; these artifacts no longer occur.

Performance

·         The program error on start-up when using sixteen or more CPU cores has been fixed; also, all cores are now used.

Slate Material Editor

·         When minimizing the Slate Material Editor, the keyboard kept selection focus with the result that the Delete key wouldn’t work; this has been corrected.

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